| PvP in RF Online is focused upon the 3-way
race war between the Accretia, Cora, and Bellato
(also called RvRvR). Players of the same race
are automatically allied with one another and
cannot attack one another. Players of opposing
races are always considered enemies, no matter
if informal truces have been established or not.
RF Online PvP is designed to be team based. This
ideal is only reinforced by RF Online's potion/healing
system - it is nearly impossible to outdamage an
opponent's self healing abilities in a 1v1 skirmish.
Because of this, players are heavilly encouraged
by the game mechanics to group together and work
as a team in RvRvR situations. •
PvP Reward System
Upon killing race enemies, players receive
"contribution points" (CP). Consequently, players
lose these points upon dying at the hand of race
enemies. The amount of contribution points gained
or lost depends upon the level of the enemy being
killed or the enemy doing the killing. Participating
in a victorious Mine War (more on this below)
or completing quests are other ways to acquire
contribution points. Note that contribution points
will decay if a character does not participate
in PvP activities for a long period of time. Contribution
points can also be exchanged for money at the
Race Manager.
| Action Taken |
Contribution Point Adjustment |
| Killing an enemy that is 5 or more levels
lower than yourself |
Roughly 1-100 contribution points |
| Killing an enemy that is within 5 levels
of yourself |
Roughly 300 contribution points |
| Killing an enemy that is 5 or more levels
higher than yourself |
Roughly 500-1,000 contribution points |
| Participating in a victorious Mine War |
5,000 contribution points |
As contribution points are accumulated,
players will climb the CP ladder for their race.
The player with the most contribution points within
each race is known as the "race leader" and has
several special priveleges: the ability to broadcast
messages to the entire race, the ability to converse
with the opposing race leaders, the ability to
call a race-wide poll, customized armor, and a
special aura to alert others of his/her race standing.
The following four runners-up are sub-leaders
of the race. Their special priveleges include:
the ability to broadcast messages to the entire
race, customized armor, and a special aura similar
to that of the race leader. As one can probably
imagine, competition over these five slots can
be fierce.
A player's rank within their race depends not
only upon their own contribution points, but upon
the contribution points of their allies. For example,
to reach the next highest rank within your race,
you not only need to gain contribution points,
but you also need to displace your allies by surpassing
their contribution point total. Players are automatically
promoted or demoted depending upon their contribution
point totals ingame. A list of each race's ranking
system is below:
| Rank Level |
Accretia Rank Name |
Cora Rank Name |
Bellato Rank Name |
| Rank 0 |
Hastati |
One Knot |
Singles |
| Rank 1 |
Principe |
Two Knot |
Doubles |
| Rank 2 |
Triarii |
Three Knot |
Minor |
| Rank 3 |
Centurion |
Four Knot |
Major |
| Rank 4 |
Manipel |
Five Knot |
Caters |
| Rank 5 |
Phalanx |
Six Knot |
Royal |
| Rank 6 |
Cohort |
Seven Knot |
Conques |
| Rank 7 |
Legion |
Eight Knot |
Maximus |
• Mine Wars (AKA
Chip Wars)
Mass-scale battles are fought over the central crag
mines on an 8-hour rotation schedule. In the US
Beta, a Chip War starts at 3AM, 11AM, and 7PM EST
every day. At the beginning of each 8-hour cycle,
each race has a "chip" created for them. The main
objective of the Chip War is to destroy the enemy's
chips while defending your own. Each chip, while
having a massive amount of HP, cannot be repaired
once damaged.
Battle continues in the mines until a chip is stolen
from its control center or 3 hours pass with no
victor. The victorious race is granted access to
the central mines for the remainder of the 8-hour
cycle to extract precious ore, increasing both personal
and race-wide wealth. Other races are prevented
from entering the central mines during this time
by a large guardian, which instantaneously kills
those that approach. •
Future Plans for RF Online PvP While
the future of RF Online is always subject to change,
here are some of the things "on the drawing board"...
- Guild wars between guilds of the same race
- Battles over control of towns, cities, and
fortresses
- Battles over control of planets and stars for
natural resources
Source: http://www.rfinfo.net/ |