| RF Online has a floating
economy system, which can meet recession and boom
depending on the players' response. This system
is the core of RF Online. It is introduced to
maintain the balance and the antagonism that the
three races harbor against each other. There are
currency exchangers in every race, who can change
the race currency into the common currency or
vice versa. The common currency is gold which
can be obtained from mineral merchants after mining.
But to trade with the NPC you will need the race
currency.
The floating economy system
in RF Online is the same with that in the real
world. Players need to pay tax when trading items,
just like in the real world, and the item price
will be affected by tax. Every hour, the economy
is recomputed taking into account sales of items
over the entire server. If a race enjoys the highest
sales, its item price will begin to increase gradually.
That is to say, if one race is prospering, the
system will restrict the development of the race,
and the other two races can buy items at a comparatively
low price. Besides, the exchange rate between
the gold and the race currency will be adjusted
as well so that the two poorer races can earn
more through mining.
• Currency exchange
Talk to currency exchanger NPC, players will get
the current exchange rate from a tax rate chart
below the dialogue. Use the mouse to move the adjustment
point from the left to the right inside the “Currency
Exchange Adjustment” scroll, players may exchange
their gold into the race currency (the exchange
rate is based on the tax rate). Enter the amount
of gold to be exchanged and click “Exchange”,
the exchange will be completed right away. A certain
amount of handling fee will be deducted.
What are things that affect your race's currency?
For one, a race that has control over the central
mining area of the Crag will benefit from a lower
tax rate, in return, increasing the payback of gold
to local currency exchange. If your race does not
have control of the central mining area of the Crag,
your race will experience an increased tax rate
on the exchange rate, which means buying gold will
be more expensive and you will get less local currency
for your gold.
Though this feature in the game is wonderful, it
will probably not be taken advantage of till much
later in the game when the economic status of each
race has stabilized and shows a fairly consistent
pattern from constant warring. Players from each
race will find that there are key patterns in their
war behaviors. Certain races will win certain days
of the week, certain times of the day, etc. During
these times, players of each race can stock up on
either forms of their currency to take advantage
of various economic situations.
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